It really shows the sound designer’s vision on each weapon. My dissertation was based around weapon sound design and I love things like this. Regardless, the comparison reveals a tremendous amount of time spent by both teams infusing the weapon sounds with a unique aesthetic while adding heaps of meticulous detail throughout.Ĭongrats to both teams and thanks for the comparison video!ĭesigningSound – The Recordist Talks Guns, M60 Machine Gun HD Library The extreme mountainside report slapping back seems exaggerated when used in comparison, either due to location or decreased dynamics. The Battlefield 3 captures are all take from the same mountain surrounded location using the “WareTapes” sound settings, which essentially increases the quieter dynamics, as opposed to Modern Warfare 3 which are captured at various outdoor locations. ![]() While I think it gives a good start, the locational differences of the make it tricky to fully asses. ![]() Lining things up back to back really helps gain some perpective on the differences (an similarities) in approach to designing weapons sounds. ![]() ![]() XSmasher4ya has made up a video showing off the sounds for the same weapons across Call of Duty: Modern Warfare 3 and Battlefield 3.
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